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dota_factory/src/lib/eventsystem/event/BuildingBlocksChangedEvent.h

13 lines
331 B
C++

#ifndef BUILDING_BLOCKS_CHANGED_EVENT_H
#define BUILDING_BLOCKS_CHANGED_EVENT_H
#include "Event.h"
// Fired when the building block stock changes. Carries no payload — subscribers
// re-read Simulation::getBuildingBlocksStock().
class BuildingBlocksChangedEvent : public Event
{
};
#endif // BUILDING_BLOCKS_CHANGED_EVENT_H