[[ship]] id = "interceptor" unlock_at_station_level = -1 layout = ["XOX", "OOO", "XOX"] default_modules = [{type = "laser_cannon", x = 1, y = 1, rotation = "east"}] [ship.schematic] materials = [{item = "iron_ingot", amount = 3}, {item = "circuit_board", amount = 1}] player_production_level = 3 production_time_seconds = 10 [ship.threat] cost_formula = "5 + 1*x" [ship.health] hp_formula = "40 + 5*x" [ship.movement] speed_mps_formula = "2000 + 50*x" main_acceleration_mpss_formula = "1000000" maneuvering_acceleration_mpss_formula = "1000000" angular_acceleration_radpss_formula = "100000" max_rotation_speed_radps_formula = "100000" [ship.sensor] sensor_range_m_formula = "2000" [ship.loot] scrap_drop = 2 [[ship]] id = "destroyer" unlock_at_station_level = -1 layout = ["XOOX", "OOOO", "XOOX"] default_modules = [{type = "laser_cannon", x = 1, y = 1, rotation = "east"}] [ship.schematic] materials = [{item = "iron_ingot", amount = 5}, {item = "circuit_board", amount = 2}] player_production_level = 5 production_time_seconds = 20 [ship.threat] cost_formula = "10 + 2*x" [ship.health] hp_formula = "120 + 15*x" [ship.movement] speed_mps_formula = "1200" main_acceleration_mpss_formula = "1000000" maneuvering_acceleration_mpss_formula = "1000000" angular_acceleration_radpss_formula = "100000" max_rotation_speed_radps_formula = "100000" [ship.sensor] sensor_range_m_formula = "3000" [ship.loot] scrap_drop = 4 [[ship]] id = "salvage_ship" unlock_at_station_level = -1 layout = ["OOO", "OOO"] [ship.schematic] materials = [{item = "iron_ingot", amount = 4}] player_production_level = 3 production_time_seconds = 10 [ship.threat] cost_formula = "0" [ship.health] hp_formula = "40 + 4*x" [ship.movement] speed_mps_formula = "1100" main_acceleration_mpss_formula = "1000000" maneuvering_acceleration_mpss_formula = "1000000" angular_acceleration_radpss_formula = "100000" max_rotation_speed_radps_formula = "100000" [ship.sensor] sensor_range_m_formula = "2500" [ship.loot] scrap_drop = 2 [[ship]] id = "repair_ship" unlock_at_station_level = 0 layout = ["XOX", "OOO", "XOX"] [ship.schematic] materials = [{item = "iron_ingot", amount = 4}, {item = "circuit_board", amount = 2}] player_production_level = 3 production_time_seconds = 15 [ship.threat] cost_formula = "0" [ship.health] hp_formula = "60 + 5*x" [ship.movement] speed_mps_formula = "1300" main_acceleration_mpss_formula = "1000000" maneuvering_acceleration_mpss_formula = "1000000" angular_acceleration_radpss_formula = "100000" max_rotation_speed_radps_formula = "100000" [ship.sensor] sensor_range_m_formula = "2500" [ship.loot] scrap_drop = 2