[[module]] id = "laser_cannon" surface_mask = ["O"] materials = [{item = "laser_cannon_module", amount = 1}] player_production_level = 1 production_time_seconds = 2 threat_cost = 5.0 fill_color = "#FF8040" glyph = "L" [module.weapon] damage_formula = "2" attack_range_m_formula = "50" attack_rate_hz_formula = "2.0" [[module]] id = "salvager" surface_mask = ["O"] materials = [{item = "salvager_module", amount = 1}] player_production_level = 1 production_time_seconds = 2 threat_cost = 0.0 fill_color = "#AACC44" glyph = "Sv" [module.salvage] collection_range_m_formula = "500" cargo_capacity_formula = "10" collection_rate_hz_formula = "0.5" [[module]] id = "repair_tool" surface_mask = ["O"] materials = [{item = "repair_tool_module", amount = 1}] player_production_level = 1 production_time_seconds = 2 threat_cost = 0.0 fill_color = "#66CCFF" glyph = "Rp" [module.repair] repair_rate_hz_formula = "5 + x" repair_range_m_formula = "800"