# Unlock groups (REQ-LOCK-EXPLICIT, REQ-DEF-SCHEMATIC-DROP). # # Each [[unlock]] is a group of ships/modules/buildings/recipes awarded together # from a single defence station drop. Anything NOT granted by any group is # available from game start. `station_level` gates when a group becomes eligible; # `requires` lists prerequisite unlock-group ids (REQ-LOCK-PREREQ). # # Most entries below are single-item groups that reproduce the previous per-item # progression. The salvage_operations and reprocessing groups are the grouped # unlocks: they lock the salvager module + salvage bay, and the reprocessing # plant, from game start. # --- Grouped unlocks ------------------------------------------------------- [[unlock]] id = "salvage_operations" station_level = 1 modules = ["salvager"] buildings = ["salvage_bay"] [[unlock]] id = "reprocessing" station_level = 2 buildings = ["reprocessing_plant"] # --- Ships ----------------------------------------------------------------- [[unlock]] id = "destroyer" station_level = 0 ships = ["destroyer"] [[unlock]] id = "cruiser" station_level = 2 ships = ["cruiser"] [[unlock]] id = "battlecruiser" station_level = 4 requires = ["cruiser"] ships = ["battlecruiser"] [[unlock]] id = "battleship" station_level = 6 requires = ["battlecruiser"] ships = ["battleship"] [[unlock]] id = "dreadnought" station_level = 8 requires = ["battleship"] ships = ["dreadnought"] [[unlock]] id = "carrier" station_level = 9 requires = ["battleship"] ships = ["carrier"] # --- Modules --------------------------------------------------------------- [[unlock]] id = "repair_tool" station_level = 0 modules = ["repair_tool"] [[unlock]] id = "armor_plates" station_level = 0 modules = ["armor_plates"] [[unlock]] id = "maneuvering_thrusters" station_level = 1 modules = ["maneuvering_thrusters"] [[unlock]] id = "sensor_booster" station_level = 1 modules = ["sensor_booster"] [[unlock]] id = "railgun_m" station_level = 2 modules = ["railgun_m"] [[unlock]] id = "afterburner" station_level = 2 modules = ["afterburner"] [[unlock]] id = "weapon_stabilizer" station_level = 3 modules = ["weapon_stabilizer"] [[unlock]] id = "weapon_upgrade" station_level = 4 modules = ["weapon_upgrade"] [[unlock]] id = "weapon_primer" station_level = 4 modules = ["weapon_primer"] [[unlock]] id = "drone_bay" station_level = 5 modules = ["drone_bay"] [[unlock]] id = "railgun_l" station_level = 6 requires = ["railgun_m"] modules = ["railgun_l"] [[unlock]] id = "drone_hangar" station_level = 9 modules = ["drone_hangar"] # --- Assembler recipes ----------------------------------------------------- [[unlock]] id = "shortcut_steel_plate" station_level = 1 recipes = ["shortcut_steel_plate"] [[unlock]] id = "shortcut_control_chip" station_level = 2 recipes = ["shortcut_control_chip"] [[unlock]] id = "shortcut_hardened_steel" station_level = 2 recipes = ["shortcut_hardened_steel"]