[hq] surface_mask = [ "AAA", "AAA", "AAA", ] hp_formula = "1000" [player_station] surface_mask = [ "SS", "SS", ] level = 5 hp_formula = "300 + 40*x" damage_formula = "5 + 4*x" range_formula = "3000 + 200*x" fire_rate_formula = "0.5 + 0.2*x" scrap_drop_formula = "x" [enemy_station] surface_mask = [ "SS", "SS", ] hp_formula = "300 + 150*x" damage_formula = "20 + 10*x" range_formula = "3500 + 200*x" fire_rate_formula = "1.0 + 0.2*x" scrap_drop_formula = "10 + 5*x"