#include "StandbyEvaluator.h" #include "BehaviorScores.h" #include "EntityAdmin.h" #include "StandbyBehavior.h" #include "tracing.h" void StandbyEvaluator::evaluate(EntityAdmin& admin) { TRACE(); admin.forEach( [](entt::entity /*e*/, StandbyBehavior& standby) { standby.score = BehaviorScores::kStandby; }); }