#include "SelectedBuildingPanel.h" #include #include #include #include #include #include #include #include "Building.h" #include "BuildingSystem.h" #include "BuildingType.h" #include "Simulation.h" namespace { QString buildingTypeName(BuildingType type) { const std::string id = buildingTypeId(type); QString result; bool nextUpper = true; for (char c : id) { if (c == '_') { result += ' '; nextUpper = true; } else if (nextUpper) { result += static_cast(std::toupper(static_cast(c))); nextUpper = false; } else { result += c; } } return result; } bool isProductionBuilding(BuildingType type) { return type == BuildingType::Miner || type == BuildingType::Smelter || type == BuildingType::Assembler || type == BuildingType::ReprocessingPlant || type == BuildingType::Shipyard; } bool isBeltLike(BuildingType type) { return type == BuildingType::Belt || type == BuildingType::Splitter; } } // namespace SelectedBuildingPanel::SelectedBuildingPanel(Simulation* sim, const GameConfig* config, QWidget* parent) : QWidget(parent) , m_sim(sim) , m_config(config) , m_singleId(kInvalidEntityId) { m_layout = new QVBoxLayout(this); m_layout->setContentsMargins(8, 8, 8, 8); m_layout->setSpacing(4); m_layout->setAlignment(Qt::AlignTop); m_titleLabel = new QLabel(this); m_recipeCombo = new QComboBox(this); m_clearBeltBtn = new QPushButton("Clear Items", this); m_buffersLabel = new QLabel(this); m_buffersLabel->setWordWrap(true); m_layout->addWidget(m_titleLabel); m_layout->addWidget(m_recipeCombo); m_layout->addWidget(m_clearBeltBtn); m_layout->addWidget(m_buffersLabel); connect(m_recipeCombo, SIGNAL(currentIndexChanged(int)), this, SLOT(onRecipeChanged(int))); connect(m_clearBeltBtn, SIGNAL(clicked()), this, SLOT(onClearBelt())); buildEmpty(); } void SelectedBuildingPanel::onSelectionChanged(const std::vector& ids) { m_selection = ids; rebuild(); } void SelectedBuildingPanel::rebuild() { if (m_selection.empty()) { buildEmpty(); } else if (m_selection.size() == 1) { buildSingle(m_selection[0]); } else { buildMulti(m_selection); } } void SelectedBuildingPanel::buildEmpty() { m_singleId = kInvalidEntityId; m_titleLabel->hide(); m_recipeCombo->hide(); m_clearBeltBtn->hide(); m_buffersLabel->hide(); } void SelectedBuildingPanel::buildSingle(EntityId id) { m_singleId = id; const Building* b = m_sim->buildings().findBuilding(id); if (!b) { buildEmpty(); return; } m_titleLabel->setText(buildingTypeName(b->type)); m_titleLabel->show(); m_buffersLabel->show(); if (isProductionBuilding(b->type)) { m_recipeCombo->blockSignals(true); m_recipeCombo->clear(); m_recipeCombo->addItem("(none)", QString()); if (b->type == BuildingType::Shipyard) { for (const ShipDef& def : m_config->ships.ships) { if (m_sim->isBlueprintUnlocked(def.id)) { m_recipeCombo->addItem( QString::fromStdString(def.id), QString::fromStdString(def.id)); } } } else { for (const RecipeDef& recipe : m_config->recipes.recipes) { if (recipe.building == b->type) { m_recipeCombo->addItem( QString::fromStdString(recipe.id), QString::fromStdString(recipe.id)); } } } const int currentIdx = m_recipeCombo->findData(QString::fromStdString(b->recipeId)); m_recipeCombo->setCurrentIndex(currentIdx >= 0 ? currentIdx : 0); m_recipeCombo->blockSignals(false); m_recipeCombo->show(); } else { m_recipeCombo->hide(); } if (isBeltLike(b->type)) { m_clearBeltBtn->show(); } else { m_clearBeltBtn->hide(); } refreshBuffers(b); } void SelectedBuildingPanel::refreshBuffers(const Building* b) { const RecipeDef* recipe = findRecipe(b); const ShipDef* shipDef = (b->type == BuildingType::Shipyard) ? findShipDef(b->recipeId) : nullptr; QString bufText; if (!b->inputBuffer.counts.empty()) { bufText += "Input: "; for (const std::pair& entry : b->inputBuffer.counts) { int perCycle = 0; if (recipe) { for (const RecipeIngredient& ing : recipe->inputs) { if (ing.item == entry.first.id) { perCycle = ing.amount; break; } } } else if (shipDef) { for (const RecipeIngredient& mat : shipDef->blueprint.materials) { if (mat.item == entry.first.id) { perCycle = mat.amount; break; } } } bufText += QString::fromStdString(entry.first.id) + ": " + QString::number(entry.second); if (perCycle > 0) { bufText += "/" + QString::number(perCycle); } bufText += " "; } bufText += "\n"; } if (recipe && !recipe->outputs.empty()) { std::map outCounts; for (const Item& item : b->outputBuffer.items) { outCounts[item.type.id]++; } bufText += "Output: "; for (const RecipeOutput& out : recipe->outputs) { const std::map::const_iterator it = outCounts.find(out.item); const int count = (it != outCounts.end()) ? it->second : 0; bufText += QString::fromStdString(out.item) + ": " + QString::number(count) + "/" + QString::number(out.amount) + " "; } } else if (!b->outputBuffer.items.empty()) { std::map outCounts; for (const Item& item : b->outputBuffer.items) { outCounts[item.type.id]++; } bufText += "Output: "; for (const std::pair& entry : outCounts) { bufText += QString::fromStdString(entry.first) + ": " + QString::number(entry.second) + " "; } } m_buffersLabel->setText(bufText); } const RecipeDef* SelectedBuildingPanel::findRecipe(const Building* b) const { if (b->recipeId.empty()) { return nullptr; } for (const RecipeDef& r : m_config->recipes.recipes) { if (r.id == b->recipeId && r.building == b->type) { return &r; } } return nullptr; } const ShipDef* SelectedBuildingPanel::findShipDef(const std::string& id) const { if (id.empty()) { return nullptr; } for (const ShipDef& s : m_config->ships.ships) { if (s.id == id) { return &s; } } return nullptr; } void SelectedBuildingPanel::onStateUpdated(Tick /*tick*/, int /*blocks*/, double /*speed*/) { if (m_singleId == kInvalidEntityId) { return; } const Building* b = m_sim->buildings().findBuilding(m_singleId); if (!b) { buildEmpty(); return; } refreshBuffers(b); } void SelectedBuildingPanel::buildMulti(const std::vector& ids) { m_singleId = kInvalidEntityId; m_recipeCombo->hide(); m_clearBeltBtn->hide(); m_buffersLabel->hide(); std::map counts; for (EntityId id : ids) { const Building* b = m_sim->buildings().findBuilding(id); if (b) { counts[b->type]++; } } bool hasBelt = false; QString text; for (const std::pair& entry : counts) { text += buildingTypeName(entry.first) + ": " + QString::number(entry.second) + "\n"; if (isBeltLike(entry.first)) { hasBelt = true; } } m_titleLabel->setText(text.trimmed()); m_titleLabel->show(); if (hasBelt) { m_clearBeltBtn->show(); } } void SelectedBuildingPanel::onRecipeChanged(int comboIndex) { if (m_singleId == kInvalidEntityId) { return; } const QString recipeId = m_recipeCombo->itemData(comboIndex).toString(); m_sim->buildings().setRecipe(m_singleId, recipeId.toStdString()); } void SelectedBuildingPanel::onClearBelt() { std::vector tiles; for (EntityId id : m_selection) { const Building* b = m_sim->buildings().findBuilding(id); if (b && isBeltLike(b->type)) { for (const QPoint& cell : b->bodyCells) { tiles.push_back(cell); } } } if (!tiles.empty()) { m_sim->belts().clearTiles(tiles); } }