[[ship]] id = "interceptor" unlock_at_station_level = -1 layout = ["XOX", "OOO", "XOX"] default_modules = [{type = "laser_cannon", x = 1, y = 1, rotation = "east"}] [ship.schematic] materials = [{item = "iron_ingot", amount = 3}, {item = "circuit_board", amount = 1}] production_time_seconds = 10 [ship.health] hp = 45 [ship.movement] speed_mps = 2050 main_acceleration_mpss = 1000000 maneuvering_acceleration_mpss = 1000000 angular_acceleration_radpss = 100000 max_rotation_speed_radps = 100000 [ship.sensor] sensor_range_m = 2000 [[ship]] id = "destroyer" unlock_at_station_level = -1 layout = ["XOOX", "OOOO", "XOOX"] default_modules = [{type = "laser_cannon", x = 1, y = 1, rotation = "east"}] [ship.schematic] materials = [{item = "iron_ingot", amount = 5}, {item = "circuit_board", amount = 2}] production_time_seconds = 20 [ship.health] hp = 135 [ship.movement] speed_mps = 1200 main_acceleration_mpss = 1000000 maneuvering_acceleration_mpss = 1000000 angular_acceleration_radpss = 100000 max_rotation_speed_radps = 100000 [ship.sensor] sensor_range_m = 3000 [[ship]] id = "salvage_ship" unlock_at_station_level = -1 layout = ["OOO", "OOO"] [ship.schematic] materials = [{item = "iron_ingot", amount = 4}] production_time_seconds = 10 [ship.health] hp = 44 [ship.movement] speed_mps = 1100 main_acceleration_mpss = 1000000 maneuvering_acceleration_mpss = 1000000 angular_acceleration_radpss = 100000 max_rotation_speed_radps = 100000 [ship.sensor] sensor_range_m = 2500 [[ship]] id = "repair_ship" unlock_at_station_level = 0 layout = ["XOX", "OOO", "XOX"] [ship.schematic] materials = [{item = "iron_ingot", amount = 4}, {item = "circuit_board", amount = 2}] production_time_seconds = 15 [ship.health] hp = 65 [ship.movement] speed_mps = 1300 main_acceleration_mpss = 1000000 maneuvering_acceleration_mpss = 1000000 angular_acceleration_radpss = 100000 max_rotation_speed_radps = 100000 [ship.sensor] sensor_range_m = 2500