SET(HDRS ${HDRS} ${CMAKE_CURRENT_SOURCE_DIR}/Simulation.h ${CMAKE_CURRENT_SOURCE_DIR}/TickDriver.h ${CMAKE_CURRENT_SOURCE_DIR}/BeltSystem.h ${CMAKE_CURRENT_SOURCE_DIR}/Building.h ${CMAKE_CURRENT_SOURCE_DIR}/BuildingSystem.h ${CMAKE_CURRENT_SOURCE_DIR}/Scrap.h ${CMAKE_CURRENT_SOURCE_DIR}/Ship.h ${CMAKE_CURRENT_SOURCE_DIR}/ShipSystem.h ${CMAKE_CURRENT_SOURCE_DIR}/ScrapSystem.h ${CMAKE_CURRENT_SOURCE_DIR}/WaveSystem.h ${CMAKE_CURRENT_SOURCE_DIR}/CombatSystem.h PARENT_SCOPE ) SET(SRCS ${SRCS} ${CMAKE_CURRENT_SOURCE_DIR}/Simulation.cpp ${CMAKE_CURRENT_SOURCE_DIR}/TickDriver.cpp ${CMAKE_CURRENT_SOURCE_DIR}/BeltSystem.cpp ${CMAKE_CURRENT_SOURCE_DIR}/BuildingSystem.cpp ${CMAKE_CURRENT_SOURCE_DIR}/ShipSystem.cpp ${CMAKE_CURRENT_SOURCE_DIR}/ScrapSystem.cpp ${CMAKE_CURRENT_SOURCE_DIR}/WaveSystem.cpp ${CMAKE_CURRENT_SOURCE_DIR}/CombatSystem.cpp PARENT_SCOPE ) set(LIB_INCLUDE_PATH ${LIB_INCLUDE_PATH} ${CMAKE_CURRENT_SOURCE_DIR} PARENT_SCOPE )