[world] height_tiles = 60 refund_percentage = 75 starting_building_blocks = 100 scrap_despawn_seconds = 30 belt_speed_tiles_per_second = 2 tunnel_max_distance = 10 [regions] asteroid_width = 40 player_buffer_width = 10 contest_zone_width = 30 enemy_buffer_width = 15 [expansion] columns_per_expansion = 10 cost_building_blocks = 200 [push] push_expand_columns = 20 scaling_factor = 1.2 [waves] threat_rate_formula = "1*x - 30" ship_level_formula = "1 + x / 120" gap_min_seconds = 15 gap_max_seconds = 45 spawn_duration_seconds = 10