[hq] surface_mask = [ "AAA", "AAA", "AAA", ] hp_formula = "1000" [player_station] surface_mask = [ "SS", "SS", ] level = 1 hp_formula = "300" damage_formula = "5" range_m_formula = "200" fire_rate_hz_formula = "1" scrap_drop_formula = "10" [enemy_station] surface_mask = [ "SS", "SS", ] hp_formula = "300 + 150*x" damage_formula = "2 + 1*x" range_m_formula = "200" fire_rate_hz_formula = "1.0 + 0.2*x" scrap_drop_formula = "10 + 5*x"