#pragma once #include "Event.h" // The player asked to toggle the debug overlays (REQ-UI-HOTKEYS). The request to // flip the flag; DebugDrawToggledEvent is the announcement that it was flipped and // what it now is. Splitting the two keeps the flag itself in one owner. class DebugDrawToggleRequestedEvent : public Event { public: DebugDrawToggleRequestedEvent() = default; };