#pragma once #include "Event.h" // The player pressed the one "get me out of the current mode" key (REQ-UI-HOTKEYS). // Intentionally says only that, not which mode to leave: which of builder, // blueprint placement, or deconstruct is active — and that the key falls through to // entering deconstruct mode when none of them is — is state only the receiver has. class ModeCancelRequestedEvent : public Event { public: ModeCancelRequestedEvent() = default; };