SET(HDRS ${HDRS} ${CMAKE_CURRENT_SOURCE_DIR}/Formula.h ${CMAKE_CURRENT_SOURCE_DIR}/WorldConfig.h ${CMAKE_CURRENT_SOURCE_DIR}/BuildingsConfig.h ${CMAKE_CURRENT_SOURCE_DIR}/RecipesConfig.h ${CMAKE_CURRENT_SOURCE_DIR}/ShipsConfig.h ${CMAKE_CURRENT_SOURCE_DIR}/StationsConfig.h ${CMAKE_CURRENT_SOURCE_DIR}/GameConfig.h ${CMAKE_CURRENT_SOURCE_DIR}/ConfigLoader.h ${CMAKE_CURRENT_SOURCE_DIR}/SurfaceMask.h ${CMAKE_CURRENT_SOURCE_DIR}/BlueprintSerializer.h PARENT_SCOPE ) SET(SRCS ${SRCS} ${CMAKE_CURRENT_SOURCE_DIR}/Formula.cpp ${CMAKE_CURRENT_SOURCE_DIR}/ConfigLoader.cpp ${CMAKE_CURRENT_SOURCE_DIR}/SurfaceMask.cpp ${CMAKE_CURRENT_SOURCE_DIR}/BlueprintSerializer.cpp PARENT_SCOPE ) set(LIB_INCLUDE_PATH ${LIB_INCLUDE_PATH} ${CMAKE_CURRENT_SOURCE_DIR} PARENT_SCOPE )