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3c549a160c
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share one loadTestConfig() helper across the tests
19 test translation units each defined an identical local loadConfig().
They now include src/test/TestConfig.h, which lives off the lib/ui/app
include path like SimulationTestAccess.h.
Co-Authored-By: Claude <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GH8ZMRY3vhxxXcaUxBqxkk
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2026-08-02 20:53:21 +02:00 |
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8b71fe1a03
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Rename ship/station scrap drop entities to "debris"
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2026-07-23 20:51:05 +02:00 |
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9622fa4345
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Use std::optional instead of sentinel values for absent data
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2026-07-20 20:27:20 +02:00 |
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18e732ae99
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Remove schematic upgrades and module and ship levels
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2026-07-02 21:32:36 +02:00 |
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a472ec196c
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cargo component refactoring
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2026-06-21 21:49:46 +02:00 |
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9573b9789a
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change repair_tool application and add beams for salvager and repair_tool
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2026-06-19 21:15:47 +02:00 |
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e8dd73bcb0
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refactor AI system
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2026-06-15 09:16:56 +02:00 |
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6b95619806
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add units in config files
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2026-06-06 20:46:36 +02:00 |
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7669245229
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use meters in config
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2026-06-05 20:09:20 +02:00 |
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42b51cc6f4
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remove unnecessary modules for first playtest
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2026-06-04 21:27:29 +02:00 |
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9d0a60a93b
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define ship roles via added modules and allow multiple weapons
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2026-06-01 23:05:21 +02:00 |
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25ff3c56c5
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move ecs related code to own folder
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2026-05-25 09:10:54 +02:00 |
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0cd0529468
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split MovementSystem to MovementIntentSystem and DynamicBodySystem
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2026-05-25 07:25:54 +02:00 |
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f5f4453e2c
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rename behavior components
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2026-05-23 08:26:10 +02:00 |
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b57299fd2a
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rename EntityId to BuildingId
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2026-05-23 07:53:56 +02:00 |
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ca07cbaf0e
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switch to ECS architecture
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2026-05-22 20:31:39 +02:00 |
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34c6dea505
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change to physics based ship movement
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2026-05-20 19:44:46 +02:00 |
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7e0104e9b8
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fix config data paths
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2026-04-29 21:32:32 +02:00 |
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b0320ac117
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implement sensor range requirements
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2026-04-29 21:11:35 +02:00 |
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411be72a5c
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implement scrap and ship skeleton
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2026-04-20 07:32:18 +02:00 |
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