Commit Graph

15 Commits

Author SHA1 Message Date
d74ba5bfad Replay: deterministic record & playback (#4)
Add deterministic record/playback for a run.

Recording captures `(seed, config hash, ordered tick-tagged commands)` and re-simulates on playback — no state snapshots. `DotaFactory.exe --replay <file>` re-plays a recorded run view-only with manual speed/pause.

Reviewed-on: #4
Co-authored-by: Malte Langkabel <malte.langkabel@gmail.com>
Co-committed-by: Malte Langkabel <malte.langkabel@gmail.com>
2026-07-01 19:20:08 +00:00
10c5ad678f derive threat cost dynamically 2026-06-13 22:47:46 +02:00
f097e9a25f add live ship stats panel 2026-06-07 22:06:37 +02:00
37a70ea321 add ship stats panel to ship layout dialog 2026-06-06 22:45:50 +02:00
25ff3c56c5 move ecs related code to own folder 2026-05-25 09:10:54 +02:00
0cd0529468 split MovementSystem to MovementIntentSystem and DynamicBodySystem 2026-05-25 07:25:54 +02:00
9d20048705 cleanup 2026-05-22 20:45:10 +02:00
452c26c8b3 split off MovementSystem and AiSystem from ShipSystem 2026-05-20 22:26:45 +02:00
d397b9969a ship layout blueprints 2026-05-19 21:41:19 +02:00
d08bf5d37b implement ship modules 2026-05-18 08:54:26 +02:00
498b97db20 implement waves 2026-04-20 14:10:01 +02:00
411be72a5c implement scrap and ship skeleton 2026-04-20 07:32:18 +02:00
bf29cc40e3 implement building system 2026-04-19 20:53:08 +02:00
f2d912b4eb implement belt system 2026-04-19 16:18:39 +02:00
ffe69f08b5 implement simulation shell 2026-04-19 15:49:18 +02:00