Commit Graph

213 Commits

Author SHA1 Message Date
7e670fc01c state the debris scrap value with the item icon, not the word 2026-08-12 21:21:47 +02:00
bd8fe5157e add border around recipes where several of them stack 2026-08-12 08:30:10 +02:00
a3fddf63cc give a recipe line its own row for its identity 2026-08-11 22:07:15 +02:00
f255224ccd show recipes visually instead of describing them in text 2026-08-11 21:47:35 +02:00
3274df91d4 open selection panel modals on the panel 2026-08-11 21:21:12 +02:00
d1da4b2937 color item icon backgrounds in the UI from visuals.toml 2026-08-11 21:18:52 +02:00
37378e3c1b allow to move the selection panel via mouse drag 2026-08-09 22:09:41 +02:00
5794a51c9a draw boxes around item icons 2026-08-09 21:20:47 +02:00
09858f4b62 keep an auto-recipe building's summary between its cycles 2026-08-09 20:41:48 +02:00
ca49b9dbec let the world renderer hold the simulation by const reference 2026-08-09 20:37:15 +02:00
79650ae211 make EntityAdmin::hasAll const 2026-08-09 20:37:09 +02:00
c0b009c548 place the selection panel beside what it describes 2026-08-09 20:36:58 +02:00
7ae5f8c4dc fix selection panel contents 2026-08-07 22:01:10 +02:00
9f574fa05e fix issue where the selection panel sometimes collapses to very small size 2026-08-07 21:17:53 +02:00
0b8f5eccd6 scroll the controls panel's rows instead of clipping them 2026-08-07 20:42:56 +02:00
40415e663b put the controls panel in the corner and let it step around the build bar 2026-08-07 20:42:41 +02:00
7a098edf72 mark the exit row of the controls panel red on its chips instead of its label 2026-08-07 19:52:51 +02:00
365641feb7 size the controls panel to the rows it is actually showing 2026-08-07 19:38:10 +02:00
cab7244b00 divide the always-available rows in the General context too 2026-08-07 19:10:04 +02:00
980fad272f show the available controls in a panel over the world 2026-08-07 18:48:01 +02:00
68a43a7d98 resolve mouse gestures through the action table too 2026-08-07 18:47:43 +02:00
1f754de431 resolve keyboard shortcuts through one action table instead of a switch 2026-08-07 18:47:29 +02:00
075e44d295 give the selection cards their own parts instead of label blobs 2026-08-07 18:43:23 +02:00
2289277e12 split the selection panel into one card per kind of selection 2026-08-07 18:38:55 +02:00
603f8063e9 float the selection panel over the game world instead of a side column 2026-08-06 22:06:42 +02:00
3b37b0ecf8 target single-building transfers by hovering, not by footprint coincidence 2026-08-06 20:31:51 +02:00
08d8b0dd90 re-cover copy-settings through single-building blueprints 2026-08-06 19:44:55 +02:00
cd31af2611 remove the Shift copy-building-settings gesture 2026-08-06 19:09:11 +02:00
fd6a7c5815 rekey the temporary blueprint to C, add V to re-place it 2026-08-06 19:07:13 +02:00
18cfe238f6 move blueprints out of the sidebar into Ctrl+C / Ctrl+V dialogs 2026-08-06 19:03:59 +02:00
c1af58d80c float the build buttons as a horizontal bar over the game world and show key bindings inside build buttons 2026-08-06 08:28:40 +02:00
f39fe9a118 move the debug stats panel out of the renderer 2026-08-05 22:14:55 +02:00
e5dcb9de5f extract WorldRenderer 2026-08-05 22:14:55 +02:00
dc83add5c6 move two placement queries out of the view into PlacementRules 2026-08-05 22:14:54 +02:00
3a1951559d share the world shapes both views (game and balancing) draw identically 2026-08-05 22:14:54 +02:00
26d7448492 extract BuildModeController, fixing a silent blueprint exit 2026-08-05 22:14:54 +02:00
202f583067 extract SelectionController 2026-08-05 22:14:54 +02:00
d5ab44b9bf move the remaining hotkeys into the InputMapper 2026-08-05 22:14:53 +02:00
bb1ffab8fc fix a bug where view continues to pan when window lost focus while panning 2026-08-05 22:14:53 +02:00
e1445fe508 move the already-event-driven hotkeys into the InputMapper 2026-08-05 22:14:53 +02:00
caa810f66d move pan input into an InputMapper 2026-08-05 22:14:53 +02:00
f6df95abb2 extract the scroll position into WorldCamera 2026-08-05 22:14:52 +02:00
fa9dbd62ad use WorldCoordinates in ArenaView too 2026-08-05 22:14:52 +02:00
2af09d9eb1 extract the world<->widget transform into WorldCoordinates 2026-08-05 22:14:52 +02:00
4c166bf47f depend on the registry instead of DebrisSystem in the AI path 2026-08-05 07:25:59 +02:00
114a43b205 make BuildingSystem stateless: FactoryState becomes a parameter 2026-08-05 06:50:11 +02:00
d87d063b10 move the placement rules and the config-dependent queries off BuildingSystem 2026-08-05 06:49:49 +02:00
9c3be0fbd0 extract the production rules as free functions over config and building 2026-08-05 06:49:15 +02:00
58b94223f7 migrate every factory query off BuildingSystem onto the free functions 2026-08-05 06:46:13 +02:00
3990351a16 share BuildingSystem's free functions instead of copying them 2026-08-04 18:24:38 +02:00