7ddb4a1bb5
float the selection panel over the game world instead of a side column
...
Remove the 25% side panel column: the header bar and game world view now
span the full window width, and the selection panel floats over the world
at its right edge, content-sized and shown only while something is
selected.
REQ-UI-PANEL-COLUMN is replaced by REQ-UI-SELECTION-PANEL, which defines
the panel's geometry, visibility, overlay, and input rules. The panel is
centered within the view height less its margins and the build button
bar's strip, so the bar never has to move out of its way. Rename the
"selected building panel" to "selection panel" throughout, since it has
long shown ships, stations, and debris too.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01JcReq7hVk4KUPhTDKWAG7K
2026-08-06 21:17:43 +02:00
3b37b0ecf8
target single-building transfers by hovering, not by footprint coincidence
2026-08-06 20:31:51 +02:00
98deab932a
let any blueprint transfer configuration, not just single-building ones (if the orientation matches)
2026-08-06 20:29:20 +02:00
08d8b0dd90
re-cover copy-settings through single-building blueprints
2026-08-06 19:44:55 +02:00
cd31af2611
remove the Shift copy-building-settings gesture
2026-08-06 19:09:11 +02:00
fd6a7c5815
rekey the temporary blueprint to C, add V to re-place it
2026-08-06 19:07:13 +02:00
18cfe238f6
move blueprints out of the sidebar into Ctrl+C / Ctrl+V dialogs
2026-08-06 19:03:59 +02:00
c1af58d80c
float the build buttons as a horizontal bar over the game world and show key bindings inside build buttons
2026-08-06 08:28:40 +02:00
79b79ab7c3
Show building_block icon in header stock, expand button and build costs
2026-07-23 21:13:37 +02:00
f766ae4a86
Allow to draw produced-item icons in recipe dialog and game world
2026-07-23 20:54:04 +02:00
8b71fe1a03
Rename ship/station scrap drop entities to "debris"
2026-07-23 20:51:05 +02:00
11daa61714
Add refund-percentage tooltip to Deconstruct button
2026-07-23 20:46:39 +02:00
60d6767d93
draw building icons in the game world
2026-07-23 20:45:50 +02:00
7c1455b8a0
add icons for build buttons
2026-07-22 21:44:20 +02:00
e20a0bba67
Rename Demolish to Deconstruct
2026-07-22 21:40:42 +02:00
b2ce20e6ad
Add deconstruction queue
2026-07-22 21:37:56 +02:00
a9082c57f3
Implement config-driven unlock groups so that multiple things can be unlocked at once (including buildings)
2026-07-22 21:34:59 +02:00
a8a6a04f1e
Highlight tunnel connections in green when selected
2026-07-21 21:16:21 +02:00
a75222f111
Never rotate tunnels in place
2026-07-21 21:14:27 +02:00
9b63af6ccb
Unify tunnel build mode into a single Tunnel button
2026-07-21 21:12:06 +02:00
4ca5b332cd
Snap belt-drag end tile to a building's input edge
2026-07-21 21:09:07 +02:00
0c4eb480be
Update belt drag L-path immediately on rotate
2026-07-21 21:06:54 +02:00
b2c1ea34fd
Implement deferred L-shaped belt drag placement
2026-07-21 21:05:31 +02:00
1cbc695bc5
Add building status light
2026-07-20 22:19:58 +02:00
c7ecce6ac4
make empty layout cells pulse while module is selected
2026-07-20 22:15:26 +02:00
be475e2836
allow multi-select for ships/stations, mixable with scrap
2026-07-20 21:03:11 +02:00
1cdafb7bcd
draw glyph for output port at the target tile during build mode
2026-07-19 22:30:03 +02:00
f205136e21
show tooltip for artifacts in the header bar
2026-07-19 22:16:04 +02:00
b708e1b29d
Add demolish-mode vignette
2026-07-19 21:51:12 +02:00
c76ba07bc7
Correct top game speed step to 10x in requirements
2026-07-19 21:37:47 +02:00
b2e7e4897a
Add paused-state vignette border to game world view
2026-07-19 21:34:56 +02:00
9c1e948ab4
show selected ship's current behavior in sidebar panel
2026-07-14 21:19:14 +02:00
486296feee
Allow direct output-to-input port coupling between adjacent buildings
2026-07-14 20:23:24 +02:00
c9f14970a1
Animate items entering building input ports
2026-07-14 20:21:25 +02:00
6a8c456aa1
Animate items emerging from building output ports
2026-07-14 20:18:47 +02:00
af8a2224c0
fix issue where items were accepted by a belt from opposite travel direction
2026-07-14 20:15:39 +02:00
4b149d97a7
dim the game behind dialogs and escape menu
2026-07-13 22:11:21 +02:00
535d4f8f24
allow to (multi) select scrap
2026-07-13 21:09:01 +02:00
8c4fb78fc9
Allow creating blueprints from construction sites
2026-07-13 20:50:13 +02:00
698dd4d13d
auto-open layout dialog on manual schematic change
2026-07-13 20:47:37 +02:00
9d28175b17
Always show shipyard layout preview and Configure button, disabled until schematic selected
2026-07-13 20:45:03 +02:00
69fe607157
Show total building block cost in multi-selection panel (relevant for temporary blueprint)
2026-07-13 20:31:40 +02:00
ad3e73fdd8
Add tooltip for building blocks in header bar
2026-07-12 21:24:11 +02:00
177809fe1a
Add tooltips for building buttons and module selection buttons
2026-07-12 21:21:14 +02:00
4986c1bac8
implement copy building settings with shift + click gesture
2026-07-09 20:29:20 +02:00
e110e7e413
Add T hotkey for temporary blueprint from selection
2026-07-09 20:25:15 +02:00
6274b5ce60
List unlocked recipes with tooltips in schematic choice dialog instead of unlocked item names
2026-07-09 20:22:17 +02:00
16ed6a5695
Show schematic id for all three types of drops in choice dialog
2026-07-09 20:18:38 +02:00
13dacab274
remove save and load buttons for factory blueprints to mirror the ship-layout blueprints
2026-07-09 20:15:30 +02:00
2ddf13238c
Fix Salvage Bay drop-off not working by adding config-driven buffer capacity
2026-07-09 20:11:12 +02:00