|
|
559dde96cf
|
fix bug where buildings could not output directly on splitters
|
2026-04-27 21:38:11 +02:00 |
|
|
|
fb83db98ab
|
rename blueprint to schematic
|
2026-04-26 21:00:55 +02:00 |
|
|
|
774f5dee28
|
read tunnel length from different config and fix tests
|
2026-04-26 20:41:40 +02:00 |
|
|
|
89005d6bb7
|
implement tunnels
|
2026-04-26 17:15:50 +02:00 |
|
|
|
55997ef851
|
store belts as buildings and fix issue that belts could not be selected
|
2026-04-24 21:09:28 +02:00 |
|
|
|
807ccc2ddf
|
implement belts are now added to the build queue
|
2026-04-22 21:54:07 +02:00 |
|
|
|
f29dc9862a
|
dont require output belts to be aligned with output ports
|
2026-04-22 21:15:39 +02:00 |
|
|
|
393c49e1bb
|
fix issue where shipyard did not produce anything
|
2026-04-21 22:17:48 +02:00 |
|
|
|
79e89b524e
|
implement returning full cost for buildings that get demolished in construction queue
|
2026-04-21 21:19:27 +02:00 |
|
|
|
2991a9584f
|
show ports
|
2026-04-20 21:37:41 +02:00 |
|
|
|
46188bd9ca
|
fix belts were not drawn
|
2026-04-20 21:18:14 +02:00 |
|
|
|
498b97db20
|
implement waves
|
2026-04-20 14:10:01 +02:00 |
|
|
|
65de4ddc5c
|
implement ship behaviors
|
2026-04-20 08:29:53 +02:00 |
|
|
|
bf29cc40e3
|
implement building system
|
2026-04-19 20:53:08 +02:00 |
|