Commit Graph

137 Commits

Author SHA1 Message Date
63c7df5b7f add requirements for tunnels 2026-04-25 21:59:52 +02:00
5f7211dbe4 add more splitter tests 2026-04-25 21:33:59 +02:00
134f23d69b add splitter filters to ui 2026-04-25 21:27:39 +02:00
b21fc352b4 use new signals slots syntax 2026-04-24 22:29:13 +02:00
409ec93d7d fix bug where demolishing construction sites was not possible 2026-04-24 22:00:47 +02:00
604ad7f13f also use surface_mask to draw belts and splitters 2026-04-24 21:13:12 +02:00
55997ef851 store belts as buildings and fix issue that belts could not be selected 2026-04-24 21:09:28 +02:00
fff5d43352 make tests run again 2026-04-24 20:30:20 +02:00
eba8caac31 fix issue where items clustered at the end of belt tiles 2026-04-23 22:03:02 +02:00
ea30d2ab7b simulate items on splitters and fix bugs where buildings could not pull from splitters 2026-04-23 21:54:59 +02:00
78f746d352 implement load config on game restart 2026-04-22 22:53:56 +02:00
1b218941bd add requirement for config reload on restart 2026-04-22 21:55:53 +02:00
807ccc2ddf implement belts are now added to the build queue 2026-04-22 21:54:07 +02:00
fbbd0a582f use different config files for tests 2026-04-22 21:33:43 +02:00
d92ccbfae2 fix tests 2026-04-22 21:21:53 +02:00
f29dc9862a dont require output belts to be aligned with output ports 2026-04-22 21:15:39 +02:00
36d6842f71 show production progress 2026-04-22 20:40:08 +02:00
3e1d97e5db add requirements for showing production progress 2026-04-21 22:22:37 +02:00
393c49e1bb fix issue where shipyard did not produce anything 2026-04-21 22:17:48 +02:00
2523cd6a1b make stations not attack other stations 2026-04-21 21:42:54 +02:00
6321e13a00 fix keyboard shortcuts don't work after pressing in some button in the lower view 2026-04-21 21:24:51 +02:00
79e89b524e implement returning full cost for buildings that get demolished in construction queue 2026-04-21 21:19:27 +02:00
9cca01c265 requirements for demolishing buildings in construction queue 2026-04-21 21:17:32 +02:00
4f27c8f3a9 fix: demolish did not return blocks 2026-04-21 21:16:10 +02:00
4c7b2fdcee implement demolish button 2026-04-21 21:12:17 +02:00
f2c9685ce0 add requirements for demolish button 2026-04-21 21:01:37 +02:00
31b3abf0c1 implement escape menu 2026-04-21 20:58:57 +02:00
af603e4040 add requirements for escape menu 2026-04-21 20:47:37 +02:00
b7f2005504 add restart button to game over screen 2026-04-21 20:38:18 +02:00
043aaf774a remove duplicate requirements 2026-04-21 20:31:46 +02:00
5e4d0aacc8 fix output display 2026-04-21 20:27:27 +02:00
d03e0f1c0c remove plan since it is already implemented 2026-04-21 20:27:12 +02:00
c9c5c30b0d change input/output buffer item count display 2026-04-20 22:19:43 +02:00
35dd81748e fix bug where items get already consumed right after being placed on a belt 2026-04-20 22:14:55 +02:00
a924877e20 allow to demolish belts and splitters 2026-04-20 21:56:48 +02:00
507b5d1e3a fix issue where building stats don't update while the building is kept selected 2026-04-20 21:52:39 +02:00
df3ef46367 implement display construction percentage 2026-04-20 21:47:20 +02:00
c2e291c940 add requirements for construction percentage 2026-04-20 21:39:16 +02:00
2991a9584f show ports 2026-04-20 21:37:41 +02:00
50d505c886 requirements for output port indicators 2026-04-20 21:27:16 +02:00
46188bd9ca fix belts were not drawn 2026-04-20 21:18:14 +02:00
df5a10d81d fix viewport height 2026-04-20 21:12:32 +02:00
a0de7a9f56 coordinate system fix and build fix 2026-04-20 21:06:06 +02:00
828326635a fix cmake 2026-04-20 21:05:30 +02:00
94123e93d6 implement ui 2026-04-20 20:33:37 +02:00
498b97db20 implement waves 2026-04-20 14:10:01 +02:00
65de4ddc5c implement ship behaviors 2026-04-20 08:29:53 +02:00
8b84297b41 update architecture.md so that we can use QVector2D in the lib 2026-04-20 07:34:32 +02:00
411be72a5c implement scrap and ship skeleton 2026-04-20 07:32:18 +02:00
bf29cc40e3 implement building system 2026-04-19 20:53:08 +02:00