3c549a160c
share one loadTestConfig() helper across the tests
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19 test translation units each defined an identical local loadConfig().
They now include src/test/TestConfig.h, which lives off the lib/ui/app
include path like SimulationTestAccess.h.
Co-Authored-By: Claude <noreply@anthropic.com >
Claude-Session: https://claude.ai/code/session_01GH8ZMRY3vhxxXcaUxBqxkk
2026-08-02 20:53:21 +02:00
d412c69f82
Prefix all getters with "get"
2026-07-19 21:17:38 +02:00
cd966daba9
fix issue where shipyard produces ships with modules without requiring items for the modules if the ship's layout was never changed
2026-07-09 21:29:04 +02:00
88bc4f2170
fix bug where selecting the same ship again in a shipyard clears the layout and resets the progress
2026-07-09 21:05:01 +02:00
18e732ae99
Remove schematic upgrades and module and ship levels
2026-07-02 21:32:36 +02:00
d74ba5bfad
Replay: deterministic record & playback ( #4 )
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Add deterministic record/playback for a run.
Recording captures `(seed, config hash, ordered tick-tagged commands)` and re-simulates on playback — no state snapshots. `DotaFactory.exe --replay <file>` re-plays a recorded run view-only with manual speed/pause.
Reviewed-on: #4
Co-authored-by: Malte Langkabel <malte.langkabel@gmail.com >
Co-committed-by: Malte Langkabel <malte.langkabel@gmail.com >
2026-07-01 19:20:08 +00:00
510e37c37b
fix issue where upgrade modules are not working properly
2026-06-09 23:34:29 +02:00
6b95619806
add units in config files
2026-06-06 20:46:36 +02:00
7669245229
use meters in config
2026-06-05 20:09:20 +02:00
25ff3c56c5
move ecs related code to own folder
2026-05-25 09:10:54 +02:00
b57299fd2a
rename EntityId to BuildingId
2026-05-23 07:53:56 +02:00
bd488db8ef
remove unused building HP
2026-05-22 21:34:21 +02:00
ca07cbaf0e
switch to ECS architecture
2026-05-22 20:31:39 +02:00
d08bf5d37b
implement ship modules
2026-05-18 08:54:26 +02:00