Commit Graph

25 Commits

Author SHA1 Message Date
1ea1cc59fb show threat rate in debug output 2026-06-14 13:39:10 +02:00
3716c2b734 show implicitly unlocked items in schematic unlock dialog 2026-06-13 18:19:25 +02:00
5317f35198 switch to using own event system 2026-06-13 17:52:22 +02:00
49f7129bd5 schematic selection dialog 2026-06-13 14:19:51 +02:00
1641189b75 explicit recipe unlocking 2026-06-12 17:15:06 +02:00
54a6056b77 implicit item locking 2026-06-12 16:14:21 +02:00
af96b95f61 allow to unlock modules when destroying defence stations 2026-06-10 22:37:38 +02:00
aad094f842 allow to configure when which schematic gets unlockable 2026-06-10 21:09:03 +02:00
8dad554800 show threat budget in debug text overlay 2026-06-06 21:07:18 +02:00
9677133c54 add event system and use it to propagate to print traces 2026-06-05 17:18:17 +02:00
15d8fa4f2c add boss wave counter and countdown to the title bar 2026-06-03 22:44:56 +02:00
0cd0529468 split MovementSystem to MovementIntentSystem and DynamicBodySystem 2026-05-25 07:25:54 +02:00
b57299fd2a rename EntityId to BuildingId 2026-05-23 07:53:56 +02:00
ca07cbaf0e switch to ECS architecture 2026-05-22 20:31:39 +02:00
452c26c8b3 split off MovementSystem and AiSystem from ShipSystem 2026-05-20 22:26:45 +02:00
ed6b503767 implement ships depart in waves 2026-04-27 21:31:04 +02:00
fb83db98ab rename blueprint to schematic 2026-04-26 21:00:55 +02:00
78f746d352 implement load config on game restart 2026-04-22 22:53:56 +02:00
4f27c8f3a9 fix: demolish did not return blocks 2026-04-21 21:16:10 +02:00
b7f2005504 add restart button to game over screen 2026-04-21 20:38:18 +02:00
94123e93d6 implement ui 2026-04-20 20:33:37 +02:00
498b97db20 implement waves 2026-04-20 14:10:01 +02:00
411be72a5c implement scrap and ship skeleton 2026-04-20 07:32:18 +02:00
bf29cc40e3 implement building system 2026-04-19 20:53:08 +02:00
ffe69f08b5 implement simulation shell 2026-04-19 15:49:18 +02:00