Commit Graph

19 Commits

Author SHA1 Message Date
af96b95f61 allow to unlock modules when destroying defence stations 2026-06-10 22:37:38 +02:00
7669245229 use meters in config 2026-06-05 20:09:20 +02:00
3e19e44f24 store ship module layout in shipyard blueprint 2026-06-04 21:48:45 +02:00
9d0a60a93b define ship roles via added modules and allow multiple weapons 2026-06-01 23:05:21 +02:00
25ff3c56c5 move ecs related code to own folder 2026-05-25 09:10:54 +02:00
fa714335dc don't touch velocity in other systems and don't use snapTarget 2026-05-25 07:50:33 +02:00
0cd0529468 split MovementSystem to MovementIntentSystem and DynamicBodySystem 2026-05-25 07:25:54 +02:00
f5f4453e2c rename behavior components 2026-05-23 08:26:10 +02:00
b57299fd2a rename EntityId to BuildingId 2026-05-23 07:53:56 +02:00
ea79d76953 unify Weapon and StationWeapon components 2026-05-22 22:06:30 +02:00
9d20048705 cleanup 2026-05-22 20:45:10 +02:00
ca07cbaf0e switch to ECS architecture 2026-05-22 20:31:39 +02:00
c18c4e4804 implement claude feedback for EntityAdmin 2026-05-22 07:55:43 +02:00
cc2cca2442 add EntityAdmin wrapper 2026-05-22 06:34:57 +02:00
541b8fdaee implement storing recipes in blueprint 2026-04-27 12:58:44 +02:00
1e2135dc5b add blueprint tests 2026-04-26 22:19:46 +02:00
fb83db98ab rename blueprint to schematic 2026-04-26 21:00:55 +02:00
89005d6bb7 implement tunnels 2026-04-26 17:15:50 +02:00
41fd2a83ee add basic types and fix cmake 2026-04-19 15:35:21 +02:00