0c4eb480be
Update belt drag L-path immediately on rotate
2026-07-21 21:06:54 +02:00
b2c1ea34fd
Implement deferred L-shaped belt drag placement
2026-07-21 21:05:31 +02:00
1cbc695bc5
Add building status light
2026-07-20 22:19:58 +02:00
be475e2836
allow multi-select for ships/stations, mixable with scrap
2026-07-20 21:03:11 +02:00
9622fa4345
Use std::optional instead of sentinel values for absent data
2026-07-20 20:27:20 +02:00
1cdafb7bcd
draw glyph for output port at the target tile during build mode
2026-07-19 22:30:03 +02:00
b708e1b29d
Add demolish-mode vignette
2026-07-19 21:51:12 +02:00
b2e7e4897a
Add paused-state vignette border to game world view
2026-07-19 21:34:56 +02:00
a4267a4760
Fix bug where restart fast-forwarded the new run by the time spent in a modal dialog
2026-07-19 21:19:36 +02:00
d412c69f82
Prefix all getters with "get"
2026-07-19 21:17:38 +02:00
d465671cfc
draw beam wider at the source than at the target
2026-07-14 21:52:05 +02:00
876b344b20
fix issue where splitters were draggable during placement like belts
2026-07-14 20:35:47 +02:00
cd75492796
Reveal port items in a thin margin at machine edges
2026-07-14 20:32:27 +02:00
c9f14970a1
Animate items entering building input ports
2026-07-14 20:21:25 +02:00
6a8c456aa1
Animate items emerging from building output ports
2026-07-14 20:18:47 +02:00
3ce6e6d599
Tint not-yet-buildable asteroid area
2026-07-13 21:42:59 +02:00
80a2622267
Redefine camera scroll as view center
2026-07-13 21:31:52 +02:00
535d4f8f24
allow to (multi) select scrap
2026-07-13 21:09:01 +02:00
5f6ecbf6c8
implement visual feedback for copy building settings with shift + click gesture
2026-07-09 21:33:24 +02:00
4986c1bac8
implement copy building settings with shift + click gesture
2026-07-09 20:29:20 +02:00
e110e7e413
Add T hotkey for temporary blueprint from selection
2026-07-09 20:25:15 +02:00
de1ebb8a5f
increase scroll speed across contest zone
2026-07-08 22:25:12 +02:00
24c18f8ac6
render HP bar below the HQ
2026-07-08 21:39:11 +02:00
2cedd5d433
fix issue where building selection outline is hidden by other buildings drawn later
2026-07-08 21:29:44 +02:00
f11db0c072
Add demolish box-drag interaction
2026-07-08 21:04:59 +02:00
e4ea4ca4b4
Refresh selected-building panel when paused player commands drain
2026-07-08 20:45:41 +02:00
e8786c3922
implement cost formula for asteroid expansion
2026-07-08 20:33:19 +02:00
5bc581bcb8
write replays next to the executable
2026-07-01 22:43:04 +02:00
0a7e9a34ef
Add artifact win condition ( #3 )
...
Reviewed-on: #3
Co-authored-by: Malte Langkabel <malte.langkabel@gmail.com >
Co-committed-by: Malte Langkabel <malte.langkabel@gmail.com >
2026-07-01 20:27:29 +00:00
d74ba5bfad
Replay: deterministic record & playback ( #4 )
...
Add deterministic record/playback for a run.
Recording captures `(seed, config hash, ordered tick-tagged commands)` and re-simulates on playback — no state snapshots. `DotaFactory.exe --replay <file>` re-plays a recorded run view-only with manual speed/pause.
Reviewed-on: #4
Co-authored-by: Malte Langkabel <malte.langkabel@gmail.com >
Co-committed-by: Malte Langkabel <malte.langkabel@gmail.com >
2026-07-01 19:20:08 +00:00
cf68ac2862
Fix selected construction site border not being drawn ( #2 )
...
Fixes a bug where the selected construction site was not drawn with a border.
Reviewed-on: #2
Co-authored-by: Malte Langkabel <malte.langkabel@gmail.com >
Co-committed-by: Malte Langkabel <malte.langkabel@gmail.com >
2026-06-29 20:09:10 +00:00
31a8915b0f
update keyboard shortcuts
2026-06-23 22:09:26 +02:00
f818c90af0
draw ghost in semi-transparent building color
2026-06-23 21:29:38 +02:00
577927ef70
fix bug where splitter filters were not taken over to blueprint
2026-06-23 21:08:46 +02:00
e5017ab3c5
fix issue where construction sites could be placed outside of game world and add tests
2026-06-22 21:13:01 +02:00
59688e6532
fix issue where scrolling while drawing selection box did not update selection box size
2026-06-22 21:10:38 +02:00
c43225b6fa
fix issue where beams were also disappearing while the game was paused
2026-06-21 22:09:25 +02:00
405206211e
fix issue where right-click did not exit demolish mode
2026-06-21 21:56:40 +02:00
9573b9789a
change repair_tool application and add beams for salvager and repair_tool
2026-06-19 21:15:47 +02:00
41c8ed2938
draw debug lines to repair and salvage behavior targets
2026-06-17 21:41:35 +02:00
0e02d9ec4a
make sensor range semi transparent in debug draw mode
2026-06-16 21:51:26 +02:00
bd2391876c
draw debug lines to target
2026-06-16 21:38:58 +02:00
1ea1cc59fb
show threat rate in debug output
2026-06-14 13:39:10 +02:00
10c5ad678f
derive threat cost dynamically
2026-06-13 22:47:46 +02:00
5317f35198
switch to using own event system
2026-06-13 17:52:22 +02:00
ed17664ef1
fix bug where game simulation continues while dialog is shown
2026-06-13 14:31:03 +02:00
49f7129bd5
schematic selection dialog
2026-06-13 14:19:51 +02:00
54a6056b77
implicit item locking
2026-06-12 16:14:21 +02:00
af96b95f61
allow to unlock modules when destroying defence stations
2026-06-10 22:37:38 +02:00
f097e9a25f
add live ship stats panel
2026-06-07 22:06:37 +02:00