rekey the temporary blueprint to C, add V to re-place it

This commit is contained in:
2026-08-06 19:07:13 +02:00
parent 18cfe238f6
commit fd6a7c5815
10 changed files with 114 additions and 31 deletions

View File

@@ -17,7 +17,8 @@
#include "PanDirectionChangedEvent.h"
#include "PauseToggleRequestedEvent.h"
#include "SpeedStepRequestedEvent.h"
#include "TemporaryBlueprintRequestedEvent.h"
#include "TemporaryBlueprintCaptureRequestedEvent.h"
#include "TemporaryBlueprintPlaceRequestedEvent.h"
#include "TracePrintRequestedEvent.h"
namespace
@@ -100,9 +101,10 @@ bool InputMapper::handleKeyPress(QKeyEvent* event)
}
// Blueprint chords (REQ-UI-HOTKEYS). Checked ahead of the plain-key switch below,
// which binds bare A/D/W/S/R/Q/T and must not fire on a Ctrl chord. Both requests
// are decided by MainWindow, the only widget that can pause the game and dim the
// window for a modal.
// which binds bare A/D/W/S/R/Q/C/V and must not fire on a Ctrl chord -- bare C and V
// are the temporary-blueprint counterparts of these two (REQ-UI-BLUEPRINT-TEMP). Both
// requests are decided by MainWindow, the only widget that can pause the game and dim
// the window for a modal.
if ((event->modifiers() & Qt::ControlModifier) != 0)
{
switch (event->key())
@@ -152,12 +154,18 @@ bool InputMapper::handleKeyPress(QKeyEvent* event)
EventManager::getInstance()->sendEventImmediately(
std::make_shared<ModeCancelRequestedEvent>());
return true;
case Qt::Key_T:
// Request a temporary blueprint from the current selection (REQ-UI-BLUEPRINT-TEMP).
case Qt::Key_C:
// Capture a temporary blueprint from the current selection (REQ-UI-BLUEPRINT-TEMP).
// The BlueprintLibrary owns the selection and blueprint-capture logic; it decides
// whether anything placeable is selected and drives placement mode from there.
EventManager::getInstance()->sendEventImmediately(
std::make_shared<TemporaryBlueprintRequestedEvent>());
std::make_shared<TemporaryBlueprintCaptureRequestedEvent>());
return true;
case Qt::Key_V:
// Re-enter placement mode for the temporary blueprint captured with C, if there is
// one (REQ-UI-BLUEPRINT-TEMP). The library holds it; nothing is captured here.
EventManager::getInstance()->sendEventImmediately(
std::make_shared<TemporaryBlueprintPlaceRequestedEvent>());
return true;
case Qt::Key_F3:
EventManager::getInstance()->sendEventImmediately(