continue first full balancing round
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@@ -158,7 +158,7 @@ fill_color = "#808080"
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glyph = "A"
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[module.health]
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added_hp = 1000
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added_hp = 1200
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[[module]]
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@@ -222,7 +222,7 @@ fill_color = "#FF4040"
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glyph = "Ws"
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[module.weapon]
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multiplied_attack_range_m = 1.5
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multiplied_attack_range_m = 1.3
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multiplied_attack_rate_hz = 0.8
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# -----------------------------------------------------------------------------
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@@ -179,7 +179,7 @@ materials = [{item = "battlecruiser_hull", amount = 1}]
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production_time_seconds = 5
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[ship.health]
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hp = 2700
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hp = 2200
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[ship.movement]
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speed_mps = 20
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@@ -222,7 +222,7 @@ materials = [{item = "battleship_hull", amount = 1}]
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production_time_seconds = 6
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[ship.health]
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hp = 7500
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hp = 6300
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[ship.movement]
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speed_mps = 15
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@@ -267,7 +267,7 @@ materials = [{item = "dreadnought_hull", amount = 1}]
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production_time_seconds = 8
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[ship.health]
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hp = 15500
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hp = 24000
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[ship.movement]
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speed_mps = 10
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@@ -308,7 +308,7 @@ materials = [{item = "carrier_hull", amount = 1}]
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production_time_seconds = 8
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[ship.health]
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hp = 15500
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hp = 24000
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[ship.movement]
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speed_mps = 10
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