continue first full balancing round
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@@ -373,9 +373,3 @@ in `requirements.md` and the git history). Still open:
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one matching deposit tile). Touches REQ-BLD-MINER ("every asteroid
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tile is equivalent" no longer holds), REQ-GW-ASTEROID-EXPAND /
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REQ-EXP-*, `world.toml`, and `visuals.toml`.
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6. **Verify the balancing arena end condition.** Arena round 1's
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station-assault log showed the arena "(running)" with every ship on
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both sides destroyed — per REQ-BAL-SIM-END the station-less team
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should have lost the moment its last ship died. Round 2 ended
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correctly, so it may only be a log-snapshot artifact; confirm, and
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fix the end condition if it can genuinely idle in that state.
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