rename blueprint to schematic

This commit is contained in:
2026-04-26 21:00:55 +02:00
parent 774f5dee28
commit fb83db98ab
27 changed files with 153 additions and 153 deletions

View File

@@ -163,17 +163,17 @@ void GameWorldView::onFrame()
}
}
// Drain blueprint drop events → toasts
// Drain schematic drop events → toasts
{
const std::vector<BlueprintDropEvent> drops =
m_sim->drainBlueprintDropEvents();
for (const BlueprintDropEvent& ev : drops)
const std::vector<SchematicDropEvent> drops =
m_sim->drainSchematicDropEvents();
for (const SchematicDropEvent& ev : drops)
{
const QString shipName = toDisplayName(ev.blueprintId);
const QString shipName = toDisplayName(ev.schematicId);
ToastEntry toast;
if (ev.wasNewUnlock)
{
toast.text = "Blueprint unlocked: " + shipName;
toast.text = "Schematic unlocked: " + shipName;
}
else
{