draw ghost in semi-transparent building color
This commit is contained in:
@@ -126,6 +126,9 @@ private:
|
||||
void drawPortGlyph(QPainter& painter, QPoint bodyTile,
|
||||
Rotation direction, const QColor& color);
|
||||
|
||||
void drawBuildingGhost(QPainter& painter, BuildingType type,
|
||||
QPoint anchorTile, Rotation rotation, bool valid);
|
||||
|
||||
void placeBlueprintAtTile(QPoint center);
|
||||
|
||||
std::optional<QVector2D> entityPosition(entt::entity entity) const;
|
||||
|
||||
Reference in New Issue
Block a user