Allow to draw produced-item icons in recipe dialog and game world

This commit is contained in:
2026-07-23 20:54:04 +02:00
parent 8b71fe1a03
commit f766ae4a86
12 changed files with 258 additions and 29 deletions

View File

@@ -32,6 +32,10 @@ struct RecipeDef
std::vector<RecipeIngredient> inputs;
std::vector<RecipeOutput> outputs;
double durationSeconds;
// Optional id of the item whose icon represents this recipe in the recipe-
// selection dialog (REQ-UI-RECIPE-ICON). When unset, the first output item is
// used. A missing icon file for that item is not an error (REQ-UI-ITEM-ICON).
std::optional<std::string> icon;
// Assembler only. When true, this recipe is available from game start
// regardless of the implicit item graph — used for base recipes that no
// schematic's materials reach (e.g. building blocks). See REQ-LOCK-IMPLICIT.