Allow to draw produced-item icons in recipe dialog and game world
This commit is contained in:
@@ -421,6 +421,14 @@ RecipesConfig ConfigLoader::loadRecipes(const std::string& path)
|
||||
const toml::array& outputs = requireArray(mt["outputs"], file, elemPath + ".outputs");
|
||||
def.outputs = parseRecipeOutputs(outputs, file, elemPath + ".outputs");
|
||||
|
||||
// Optional icon item id (REQ-UI-RECIPE-ICON); defaults to the first output
|
||||
// in the UI when unset. Not validated against known items here — a missing
|
||||
// icon is not an error (REQ-UI-ITEM-ICON).
|
||||
if (mt.contains("icon"))
|
||||
{
|
||||
def.icon = requireString(mt["icon"], file, elemPath + ".icon");
|
||||
}
|
||||
|
||||
cfg.recipes.push_back(std::move(def));
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user