rename behavior components
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@@ -33,11 +33,11 @@ TEST_CASE("ShipSystem: interceptor spawn has weapon and threatResponse, no cargo
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REQUIRE(admin.isValid(e));
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REQUIRE(admin.hasAll<Weapon>(e));
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REQUIRE(admin.hasAll<ThreatResponse>(e));
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REQUIRE(admin.hasAll<ThreatResponseBehavior>(e));
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REQUIRE_FALSE(admin.hasAll<SalvageCargo>(e));
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REQUIRE_FALSE(admin.hasAll<RepairTool>(e));
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REQUIRE_FALSE(admin.hasAll<RepairBehavior>(e));
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REQUIRE_FALSE(admin.hasAll<ScrapCollector>(e));
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REQUIRE_FALSE(admin.hasAll<SalvageBehavior>(e));
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}
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TEST_CASE("ShipSystem: interceptor level 1 stats match config formulas", "[ship]")
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@@ -100,7 +100,7 @@ TEST_CASE("ShipSystem: salvage_ship spawn has cargo and scrapCollector, no weapo
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const entt::entity e = ss.spawn("salvage_ship", 1, QVector2D(0.0f, 0.0f));
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REQUIRE(admin.hasAll<SalvageCargo>(e));
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REQUIRE(admin.hasAll<ScrapCollector>(e));
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REQUIRE(admin.hasAll<SalvageBehavior>(e));
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REQUIRE_FALSE(admin.hasAll<Weapon>(e));
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REQUIRE_FALSE(admin.hasAll<RepairTool>(e));
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}
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@@ -116,8 +116,8 @@ TEST_CASE("ShipSystem: salvage_ship cargo capacity matches config", "[ship]")
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// cargo_capacity = 10
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REQUIRE(admin.get<SalvageCargo>(e).capacity == 10);
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REQUIRE(admin.get<SalvageCargo>(e).current == 0);
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REQUIRE(admin.get<ScrapCollector>(e).deliveryBay == kInvalidBuildingId);
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REQUIRE_FALSE(admin.get<ScrapCollector>(e).scrapTarget.has_value());
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REQUIRE(admin.get<SalvageBehavior>(e).deliveryBay == kInvalidBuildingId);
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REQUIRE_FALSE(admin.get<SalvageBehavior>(e).scrapTarget.has_value());
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}
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// ---------------------------------------------------------------------------
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