rename behavior components

This commit is contained in:
2026-05-23 08:26:10 +02:00
parent b57299fd2a
commit f5f4453e2c
11 changed files with 104 additions and 104 deletions

View File

@@ -68,9 +68,9 @@ struct CombatFixture
admin.get<Weapon>(enemy).currentTarget = playerTarget;
admin.get<Weapon>(enemy).cooldownTicks = 0.0f;
}
if (admin.hasAll<ThreatResponse>(enemy))
if (admin.hasAll<ThreatResponseBehavior>(enemy))
{
admin.get<ThreatResponse>(enemy).currentTarget = playerTarget;
admin.get<ThreatResponseBehavior>(enemy).currentTarget = playerTarget;
}
}
};