rename behavior components

This commit is contained in:
2026-05-23 08:26:10 +02:00
parent b57299fd2a
commit f5f4453e2c
11 changed files with 104 additions and 104 deletions

View File

@@ -7,8 +7,8 @@ class ScrapSystem;
class AiSystem
{
public:
void tickHomeReturn(EntityAdmin& admin);
void tickThreatResponse(EntityAdmin& admin, const BuildingSystem& buildings);
void tickHomeReturnBehavior(EntityAdmin& admin);
void tickThreatResponseBehavior(EntityAdmin& admin, const BuildingSystem& buildings);
void tickRepairBehavior(EntityAdmin& admin, BuildingSystem& buildings);
void tickScrapCollector(EntityAdmin& admin, ScrapSystem& scraps, BuildingSystem& buildings);
void tickSalvageBehavior(EntityAdmin& admin, ScrapSystem& scraps, BuildingSystem& buildings);
};