show recipes visually instead of describing them in text
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@@ -11,7 +11,7 @@
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struct Building;
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struct BuildingTarget;
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class ProductionSection;
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class RecipeSummaryRow;
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class RecipeLineRow;
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class SectionBox;
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// Shared body of the four cards that show one building with buffers -- the Miner and
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@@ -74,7 +74,7 @@ private:
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BuildingId m_id;
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RecipeSummaryRow* m_recipeSummary;
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RecipeLineRow* m_recipeSummary;
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// Input buffers, production progress, output buffer -- in that order, so the card
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// reads the way the materials flow (REQ-UI-SINGLE-SELECTION).
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