show recipes visually instead of describing them in text
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@@ -44,6 +44,12 @@ std::map<std::string, int> computeShipyardRequiredMaterials(
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const GameConfig& config, const std::string& recipeId,
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const std::optional<ShipLayoutConfig>& shipLayout);
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// The ship's base production time plus that of every module in the configured layout
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// (REQ-MOD-PRODUCTION-TIME), over a stored configuration as above.
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double computeShipyardProductionTimeSeconds(
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const GameConfig& config, const std::string& recipeId,
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const std::optional<ShipLayoutConfig>& shipLayout);
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// True when a production cycle could start right now, ignoring output-buffer space.
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bool hasInputsToStart(const GameConfig& config, const Building& b);
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