show recipes visually instead of describing them in text
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@@ -32,10 +32,6 @@ struct RecipeDef
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std::vector<RecipeIngredient> inputs;
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std::vector<RecipeOutput> outputs;
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double durationSeconds;
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// Optional id of the item whose icon represents this recipe in the recipe-
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// selection dialog (REQ-UI-RECIPE-ICON). When unset, the first output item is
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// used. A missing icon file for that item is not an error (REQ-UI-ITEM-ICON).
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std::optional<std::string> icon;
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// Assembler only. When true, this recipe is available from game start
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// regardless of the implicit item graph — used for base recipes that no
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// schematic's materials reach (e.g. building blocks). See REQ-LOCK-IMPLICIT.
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