add live ship stats panel
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@@ -1,13 +1,17 @@
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#pragma once
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#include <optional>
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#include <string>
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#include <vector>
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#include <QPoint>
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#include <QWidget>
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#include "entt/entity/entity.hpp"
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#include "Building.h"
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#include "BuildingId.h"
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#include "EntitySelectedEvent.h"
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#include "EventHandler.h"
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#include "GameConfig.h"
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#include "RecipesConfig.h"
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@@ -18,6 +22,7 @@
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class Simulation;
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class ShipLayoutPreview;
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class ShipStatsPanel;
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class QLabel;
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class QComboBox;
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class QListWidget;
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@@ -25,7 +30,7 @@ class QPushButton;
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class QVBoxLayout;
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class SelectedBuildingPanel : public QWidget,
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public EventHandler<TickAdvancedEvent>
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public CombinedEventHandler<TickAdvancedEvent, EntitySelectedEvent>
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{
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Q_OBJECT
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@@ -42,6 +47,7 @@ public slots:
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private:
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void handleEvent(std::shared_ptr<const TickAdvancedEvent> event) override;
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void handleEvent(std::shared_ptr<const EntitySelectedEvent> event) override;
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private slots:
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void onRecipeChanged(int comboIndex);
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@@ -80,4 +86,14 @@ private:
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BuildingId m_singleBuildingId;
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QPoint m_splitterTile;
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std::string m_currentRecipeId;
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std::optional<entt::entity> m_selectedEntity;
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ShipStatsPanel* m_entityStatsPanel;
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QLabel* m_entityTitleLabel;
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QLabel* m_stationStatsLabel;
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void buildEntityShip(entt::entity entity);
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void buildEntityStation(entt::entity entity);
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void refreshEntityStats();
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void clearEntityDisplay();
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};
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