Show total building block cost in multi-selection panel

Implement the REQ-UI-MULTI-SELECTION addition: the selected building
panel now shows the total placement cost of a multi-selection, counting
only player-placeable buildings (HQ and defence stations excluded).
Construction sites are charged their type's full cost.

Add a shared BuildingsConfig::findBuildingDef accessor and reuse it in
BlueprintPanel to remove the duplicated by-type lookup loops.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DZR44tA8sn4dPqDzAVXyps
This commit is contained in:
2026-07-13 07:13:29 +02:00
parent 9143cb1b40
commit eb1572cd80
3 changed files with 27 additions and 16 deletions

View File

@@ -31,4 +31,18 @@ struct BuildingDef
struct BuildingsConfig
{
std::vector<BuildingDef> buildings;
// Returns the definition for the given building type, or nullptr if the
// type has no entry in buildings.toml.
const BuildingDef* findBuildingDef(BuildingType type) const
{
for (const BuildingDef& def : buildings)
{
if (def.type == type)
{
return &def;
}
}
return nullptr;
}
};