refactor AI system
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src/lib/ecs/system/ai/RetreatExecutor.h
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10
src/lib/ecs/system/ai/RetreatExecutor.h
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#pragma once
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class EntityAdmin;
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// Moves a ship to its retreat point (the rally point) when Retreat wins.
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class RetreatExecutor
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{
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public:
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void execute(EntityAdmin& admin);
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};
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