implement cost formula for asteroid expansion
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@@ -226,6 +226,7 @@ private:
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Tick m_lastTick = Tick(-1);
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int m_lastBlocks = -1;
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int m_lastExpansionCost = -1;
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int m_lastBossCounter = -1;
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Tick m_lastBossCountdown = Tick(-1);
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int m_lastArtifactCount = -1;
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