Refresh selected-building panel when paused player commands drain

This commit is contained in:
2026-07-08 20:45:41 +02:00
parent fef22b9f86
commit e4ea4ca4b4
5 changed files with 47 additions and 0 deletions

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@@ -31,6 +31,7 @@ SET(HDRS
${CMAKE_CURRENT_SOURCE_DIR}/BeamFiredEvent.h
${CMAKE_CURRENT_SOURCE_DIR}/DebugDrawToggledEvent.h
${CMAKE_CURRENT_SOURCE_DIR}/CommandRequestedEvent.h
${CMAKE_CURRENT_SOURCE_DIR}/PlayerCommandsAppliedEvent.h
PARENT_SCOPE
)