implement cost formula for asteroid expansion
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@@ -19,9 +19,7 @@ enemy_buffer_width_tiles = 20
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[expansion]
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columns_per_expansion_tiles = 10
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# Flat until the escalating cost formula lands (progression_design.md
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# action item 4).
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cost_building_blocks = 400
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cost_building_blocks_formula = "300 + 50*x + 10*x*x"
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[push]
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push_expand_columns_tiles = 10
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