Rename EntitySelectedEvent to EntitySelectionChangedEvent

The event also fires on deselection and now carries a set of entities
rather than a single one, so the "SelectionChanged" name (matching
SelectionChangedEvent and ScrapSelectionChangedEvent) is more accurate.
Pure rename: header + include guard, CMake entry, and all usages.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Y7N59FsLA5e2kuVdqe4Uhc
This commit is contained in:
2026-07-20 20:32:35 +02:00
parent 4044846d6a
commit db1b7b617f
10 changed files with 25 additions and 25 deletions

View File

@@ -37,7 +37,7 @@
#include "ReplayRecorder.h"
#include "DemolishModeChangedEvent.h"
#include "EntityHitTest.h"
#include "EntitySelectedEvent.h"
#include "EntitySelectionChangedEvent.h"
#include "EventManager.h"
#include "FacingComponent.h"
#include "FactionComponent.h"
@@ -731,7 +731,7 @@ void GameWorldView::clearEntitySelection()
if (m_selectedEntities.empty()) { return; }
m_selectedEntities.clear();
EventManager::getInstance()->sendEventImmediately(
std::make_shared<EntitySelectedEvent>(m_selectedEntities));
std::make_shared<EntitySelectionChangedEvent>(m_selectedEntities));
}
void GameWorldView::pruneDespawnedActors()
@@ -753,7 +753,7 @@ void GameWorldView::pruneDespawnedActors()
{
m_selectedEntities = std::move(live);
EventManager::getInstance()->sendEventImmediately(
std::make_shared<EntitySelectedEvent>(m_selectedEntities));
std::make_shared<EntitySelectionChangedEvent>(m_selectedEntities));
}
}
@@ -2118,7 +2118,7 @@ void GameWorldView::mousePressEvent(QMouseEvent* event)
clearScrapSelection();
}
EventManager::getInstance()->sendEventImmediately(
std::make_shared<EntitySelectedEvent>(m_selectedEntities));
std::make_shared<EntitySelectionChangedEvent>(m_selectedEntities));
return;
}
@@ -2308,7 +2308,7 @@ void GameWorldView::mouseReleaseEvent(QMouseEvent* event)
}
}
EventManager::getInstance()->sendEventImmediately(
std::make_shared<EntitySelectedEvent>(m_selectedEntities));
std::make_shared<EntitySelectionChangedEvent>(m_selectedEntities));
EventManager::getInstance()->sendEventImmediately(
std::make_shared<ScrapSelectionChangedEvent>(m_selectedScrap));
return;