Replay: deterministic record & playback (#4)

Add deterministic record/playback for a run.

Recording captures `(seed, config hash, ordered tick-tagged commands)` and re-simulates on playback — no state snapshots. `DotaFactory.exe --replay <file>` re-plays a recorded run view-only with manual speed/pause.

Reviewed-on: #4
Co-authored-by: Malte Langkabel <malte.langkabel@gmail.com>
Co-committed-by: Malte Langkabel <malte.langkabel@gmail.com>
This commit was merged in pull request #4.
This commit is contained in:
2026-07-01 19:20:08 +00:00
committed by mlangkabel
parent cf68ac2862
commit d74ba5bfad
40 changed files with 3385 additions and 129 deletions

View File

@@ -1,6 +1,12 @@
SET(HDRS
${HDRS}
${CMAKE_CURRENT_SOURCE_DIR}/Simulation.h
${CMAKE_CURRENT_SOURCE_DIR}/Command.h
${CMAKE_CURRENT_SOURCE_DIR}/CommandManager.h
${CMAKE_CURRENT_SOURCE_DIR}/CommandSerializer.h
${CMAKE_CURRENT_SOURCE_DIR}/ReplayRecorder.h
${CMAKE_CURRENT_SOURCE_DIR}/ReplayReader.h
${CMAKE_CURRENT_SOURCE_DIR}/ReplayPlayer.h
${CMAKE_CURRENT_SOURCE_DIR}/TickDriver.h
${CMAKE_CURRENT_SOURCE_DIR}/BeltSystem.h
${CMAKE_CURRENT_SOURCE_DIR}/Building.h
@@ -9,6 +15,7 @@ SET(HDRS
${CMAKE_CURRENT_SOURCE_DIR}/ShipLayout.h
${CMAKE_CURRENT_SOURCE_DIR}/ShipLayoutBlueprint.h
${CMAKE_CURRENT_SOURCE_DIR}/ShipStatsCalculator.h
${CMAKE_CURRENT_SOURCE_DIR}/StateChecksum.h
${CMAKE_CURRENT_SOURCE_DIR}/ThreatCostCalculator.h
${CMAKE_CURRENT_SOURCE_DIR}/WaveSystem.h
PARENT_SCOPE
@@ -17,11 +24,17 @@ SET(HDRS
SET(SRCS
${SRCS}
${CMAKE_CURRENT_SOURCE_DIR}/Simulation.cpp
${CMAKE_CURRENT_SOURCE_DIR}/CommandManager.cpp
${CMAKE_CURRENT_SOURCE_DIR}/CommandSerializer.cpp
${CMAKE_CURRENT_SOURCE_DIR}/ReplayRecorder.cpp
${CMAKE_CURRENT_SOURCE_DIR}/ReplayReader.cpp
${CMAKE_CURRENT_SOURCE_DIR}/ReplayPlayer.cpp
${CMAKE_CURRENT_SOURCE_DIR}/TickDriver.cpp
${CMAKE_CURRENT_SOURCE_DIR}/BeltSystem.cpp
${CMAKE_CURRENT_SOURCE_DIR}/BuildingSystem.cpp
${CMAKE_CURRENT_SOURCE_DIR}/EntityHitTest.cpp
${CMAKE_CURRENT_SOURCE_DIR}/ShipStatsCalculator.cpp
${CMAKE_CURRENT_SOURCE_DIR}/StateChecksum.cpp
${CMAKE_CURRENT_SOURCE_DIR}/ThreatCostCalculator.cpp
${CMAKE_CURRENT_SOURCE_DIR}/WaveSystem.cpp
PARENT_SCOPE