move the remaining hotkeys into the InputMapper
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@@ -7,9 +7,14 @@
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#include "BuildHotkeyPressedEvent.h"
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#include "BuildingType.h"
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#include "DebugDrawToggleRequestedEvent.h"
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#include "EscapeMenuRequestedEvent.h"
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#include "EventManager.h"
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#include "GhostRotationRequestedEvent.h"
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#include "ModeCancelRequestedEvent.h"
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#include "PanDirectionChangedEvent.h"
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#include "PauseToggleRequestedEvent.h"
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#include "SpeedStepRequestedEvent.h"
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#include "TemporaryBlueprintRequestedEvent.h"
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#include "TracePrintRequestedEvent.h"
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@@ -79,6 +84,28 @@ bool InputMapper::handleKeyPress(QKeyEvent* event)
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m_panRightHeld = true;
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updatePanDirection();
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return true;
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case Qt::Key_Space:
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EventManager::getInstance()->sendEventImmediately(
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std::make_shared<PauseToggleRequestedEvent>());
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return true;
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case Qt::Key_W:
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EventManager::getInstance()->sendEventImmediately(
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std::make_shared<SpeedStepRequestedEvent>(+1));
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return true;
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case Qt::Key_S:
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EventManager::getInstance()->sendEventImmediately(
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std::make_shared<SpeedStepRequestedEvent>(-1));
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return true;
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case Qt::Key_R:
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// Shift reverses the rotation direction (REQ-BLD-ROTATE).
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EventManager::getInstance()->sendEventImmediately(
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std::make_shared<GhostRotationRequestedEvent>(
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(event->modifiers() & Qt::ShiftModifier) != 0));
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return true;
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case Qt::Key_Q:
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EventManager::getInstance()->sendEventImmediately(
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std::make_shared<ModeCancelRequestedEvent>());
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return true;
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case Qt::Key_T:
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// Request a temporary blueprint from the current selection (REQ-UI-BLUEPRINT-TEMP).
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// The BlueprintPanel owns the selection and blueprint-capture logic; it decides
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@@ -86,6 +113,10 @@ bool InputMapper::handleKeyPress(QKeyEvent* event)
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EventManager::getInstance()->sendEventImmediately(
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std::make_shared<TemporaryBlueprintRequestedEvent>());
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return true;
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case Qt::Key_F3:
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EventManager::getInstance()->sendEventImmediately(
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std::make_shared<DebugDrawToggleRequestedEvent>());
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return true;
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case Qt::Key_Escape:
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EventManager::getInstance()->sendEventImmediately(
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std::make_shared<EscapeMenuRequestedEvent>());
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