move the remaining hotkeys into the InputMapper
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12
src/lib/eventsystem/event/DebugDrawToggleRequestedEvent.h
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12
src/lib/eventsystem/event/DebugDrawToggleRequestedEvent.h
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#pragma once
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#include "Event.h"
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// The player asked to toggle the debug overlays (REQ-UI-HOTKEYS). The request to
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// flip the flag; DebugDrawToggledEvent is the announcement that it was flipped and
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// what it now is. Splitting the two keeps the flag itself in one owner.
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class DebugDrawToggleRequestedEvent : public Event
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{
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public:
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DebugDrawToggleRequestedEvent() = default;
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};
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