ship layout blueprints
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@@ -1,10 +1,13 @@
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#pragma once
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#include <optional>
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#include <string>
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#include <vector>
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#include <QPoint>
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#include "ShipLayout.h"
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struct ArenaStationEntry
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{
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std::string stationType; // "player_station" or "enemy_station"
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@@ -17,6 +20,7 @@ struct ArenaShipEntry
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std::string schematicId;
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int level;
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int count;
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std::optional<ShipLayoutConfig> layout;
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};
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struct ArenaTeamConfig
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