ship layout blueprints

This commit is contained in:
2026-05-19 21:01:10 +02:00
parent d08bf5d37b
commit d397b9969a
14 changed files with 511 additions and 7 deletions

View File

@@ -11,6 +11,10 @@ enemy_buffer_width = 10
schematic = "fighter"
level = 1
count = 5
modules = [
{type = "weapon_upgrade", x = 0, y = 1, rotation = "east"},
{type = "sensor_booster", x = 1, y = 0, rotation = "east"},
]
[[arena.team]]
name = "Beta"
@@ -18,6 +22,10 @@ enemy_buffer_width = 10
schematic = "sniper"
level = 1
count = 1
modules = [
{type = "armor_plate", x = 1, y = 0, rotation = "east"},
{type = "weapon_upgrade", x = 1, y = 2, rotation = "east"},
]
[[arena]]
@@ -33,6 +41,10 @@ enemy_buffer_width = 10
schematic = "sniper"
level = 1
count = 1
modules = [
{type = "armor_plate", x = 1, y = 0, rotation = "east"},
{type = "sensor_booster", x = 0, y = 1, rotation = "east"},
]
[[arena.team]]
name = "Beta"
@@ -40,6 +52,11 @@ enemy_buffer_width = 10
schematic = "gunship"
level = 1
count = 1
modules = [
{type = "armor_plate", x = 1, y = 0, rotation = "east"},
{type = "weapon_upgrade", x = 3, y = 1, rotation = "east"},
{type = "engine_booster", x = 0, y = 1, rotation = "east"},
]
[[arena]]
@@ -55,6 +72,11 @@ enemy_buffer_width = 10
schematic = "gunship"
level = 1
count = 1
modules = [
{type = "armor_plate", x = 1, y = 0, rotation = "east"},
{type = "weapon_upgrade", x = 3, y = 2, rotation = "east"},
{type = "engine_booster", x = 0, y = 1, rotation = "east"},
]
[[arena.team]]
name = "Beta"
@@ -62,6 +84,10 @@ enemy_buffer_width = 10
schematic = "fighter"
level = 1
count = 5
modules = [
{type = "engine_booster", x = 1, y = 0, rotation = "east"},
{type = "sensor_booster", x = 2, y = 1, rotation = "east"},
]
[[arena]]
@@ -77,6 +103,10 @@ enemy_buffer_width = 15
schematic = "fighter"
level = 1
count = 3
modules = [
{type = "weapon_upgrade", x = 1, y = 1, rotation = "east"},
{type = "sensor_booster", x = 1, y = 0, rotation = "east"},
]
[[arena.team.station]]
type = "player_station"
x = 8
@@ -94,3 +124,6 @@ enemy_buffer_width = 15
schematic = "fighter"
level = 1
count = 8
modules = [
{type = "engine_booster", x = 1, y = 0, rotation = "east"},
]