implement ship modules

This commit is contained in:
2026-05-18 08:49:51 +02:00
parent b59e392461
commit d08bf5d37b
33 changed files with 1911 additions and 56 deletions

View File

@@ -78,7 +78,7 @@ TEST_CASE("BuildingSystem: place miner occupies expected body tiles", "[building
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
const EntityId id = bs.place(BuildingType::Miner, QPoint(0, 0), Rotation::East, 0);
@@ -103,7 +103,7 @@ TEST_CASE("BuildingSystem: placing a belt registers it with BeltSystem after con
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
bs.place(BuildingType::Belt, QPoint(5, 5), Rotation::East, 0);
@@ -131,7 +131,7 @@ TEST_CASE("BuildingSystem: placed building enters construction queue", "[buildin
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
const EntityId id = bs.place(BuildingType::Miner, QPoint(0, 0), Rotation::East, 0);
@@ -151,7 +151,7 @@ TEST_CASE("BuildingSystem: demolish frees tiles and returns refund", "[building]
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
const EntityId id = bs.place(BuildingType::Miner, QPoint(0, 0), Rotation::East, 0);
@@ -184,7 +184,7 @@ TEST_CASE("BuildingSystem: first queued building starts construction immediately
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
bs.place(BuildingType::Miner, QPoint(0, 0), Rotation::East, 0);
@@ -201,7 +201,7 @@ TEST_CASE("BuildingSystem: second queued building waits (completesAt == 0)", "[b
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
bs.place(BuildingType::Miner, QPoint(0, 0), Rotation::East, 0);
@@ -222,7 +222,7 @@ TEST_CASE("BuildingSystem: construction completes after configured duration", "[
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
const EntityId id = bs.place(BuildingType::Miner, QPoint(0, 0), Rotation::East, 0);
@@ -246,7 +246,7 @@ TEST_CASE("BuildingSystem: second building starts after first completes", "[buil
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
bs.place(BuildingType::Miner, QPoint(0, 0), Rotation::East, 0);
@@ -275,7 +275,7 @@ TEST_CASE("BuildingSystem: miner produces iron_ore after recipe duration", "[bui
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
const EntityId id = bs.place(BuildingType::Miner, QPoint(0, 0), Rotation::East, 0);
@@ -304,7 +304,7 @@ TEST_CASE("BuildingSystem: miner output buffer stalls when full", "[building]")
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
const EntityId id = bs.place(BuildingType::Miner, QPoint(0, 0), Rotation::East, 0);
@@ -343,7 +343,7 @@ TEST_CASE("BuildingSystem: smelter input buffer fills from adjacent west-flowing
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
// Smelter mask ["AA ","AA>"] → body (0,0),(1,0),(0,1),(1,1).
@@ -384,7 +384,7 @@ TEST_CASE("BuildingSystem: miner output buffer drains onto adjacent belt", "[bui
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
const EntityId id = bs.place(BuildingType::Miner, QPoint(0, 0), Rotation::East, 0);
@@ -423,7 +423,7 @@ TEST_CASE("BuildingSystem: setRecipe clears output buffer and active production"
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
const EntityId id = bs.place(BuildingType::Miner, QPoint(0, 0), Rotation::East, 0);
@@ -463,7 +463,7 @@ TEST_CASE("BuildingSystem: reprocessing plant output buffer capacity equals max
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
const EntityId id = bs.place(BuildingType::ReprocessingPlant,
@@ -493,7 +493,7 @@ TEST_CASE("BuildingSystem: reprocessing plant produces one cycle output then sta
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
const EntityId id = bs.place(BuildingType::ReprocessingPlant,
@@ -551,7 +551,7 @@ TEST_CASE("BuildingSystem: findRotateInPlaceTarget returns nullopt when tile is
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
REQUIRE_FALSE(
@@ -569,7 +569,7 @@ TEST_CASE("BuildingSystem: findRotateInPlaceTarget returns the site id for a que
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
const EntityId id = bs.place(BuildingType::Belt, QPoint(0, 0), Rotation::East, 0);
@@ -591,7 +591,7 @@ TEST_CASE("BuildingSystem: findRotateInPlaceTarget returns the building id for a
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
const EntityId id = bs.place(BuildingType::Belt, QPoint(0, 0), Rotation::East, 0);
@@ -617,7 +617,7 @@ TEST_CASE("BuildingSystem: findRotateInPlaceTarget returns nullopt when building
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
bs.place(BuildingType::Belt, QPoint(0, 0), Rotation::East, 0);
@@ -638,7 +638,7 @@ TEST_CASE("BuildingSystem: findRotateInPlaceTarget returns nullopt when footprin
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
// Smelter at (0,0) occupies body tiles (0,0),(1,0),(0,1),(1,1).
@@ -661,7 +661,7 @@ TEST_CASE("BuildingSystem: findRotateInPlaceTarget works for a symmetric multi-t
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
// Smelter is a fully filled 2×2 footprint — rotating the ghost produces the
@@ -689,7 +689,7 @@ TEST_CASE("BuildingSystem: rotateInPlace updates the rotation field of a constru
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
const EntityId id = bs.place(BuildingType::Belt, QPoint(0, 0), Rotation::East, 0);
@@ -711,7 +711,7 @@ TEST_CASE("BuildingSystem: rotateInPlace preserves the construction progress of
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
const EntityId id = bs.place(BuildingType::Belt, QPoint(0, 0), Rotation::East, 0);
@@ -734,7 +734,7 @@ TEST_CASE("BuildingSystem: rotateInPlace updates rotation and output port direct
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
const EntityId id = bs.place(BuildingType::Belt, QPoint(0, 0), Rotation::East, 0);
@@ -764,7 +764,7 @@ TEST_CASE("BuildingSystem: rotateInPlace re-registers a belt tile with BeltSyste
BuildingSystem bs(cfg, belts,
[&nextId]() { return nextId++; },
[&stock](int n) { stock += n; },
[](const std::string&, QVector2D) {},
[](const std::string&, QVector2D, const std::optional<ShipLayoutConfig>&) {},
rng);
const EntityId id = bs.place(BuildingType::Belt, QPoint(0, 0), Rotation::East, 0);